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AI Insights · Timothy · January 2023

Top 5 City Building Games in the Netherlands, Q4 2022

Explore the performance of the top 5 city building games in the Netherlands during Q4 2022, featuring trends in downloads, revenue, and active users.

Top 5 City Building Games in the Netherlands, Q4 2022

The performance of city building games in the Netherlands during Q4 2022 showcased some interesting trends across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of the top 5 games in this category.

SimCity BuildIt from Electronic Arts saw a varied performance throughout the quarter. Weekly revenue experienced a notable peak at approximately $12K in mid-October and again in early December. Downloads fluctuated, peaking at around 1.8K in mid-December, while weekly active users remained relatively stable, hovering around 20K to 22K, with a slight dip to 18.8K in the final week of December.

Land of Empires: Immortal by Nuverse had a more fluctuating revenue pattern. The game peaked at $8.7K at the end of October but saw a decline towards the end of the quarter, with the lowest revenue at approximately $2.7K in early December. Downloads remained modest throughout, with the highest at 336 in early October. Active users saw a gradual decline from 885 at the start of the quarter to around 624 by the end of December.

Merge County® from Microfun Limited experienced a steady weekly revenue, peaking at about $4.6K in mid-December. Downloads were relatively low, with the highest weekly downloads reaching 279 in early November. Active users showed a gradual decline from 3.3K at the beginning of the quarter to approximately 1.9K by the end of December.

The Simpsons™: Tapped Out, another title from Electronic Arts, had a significant revenue spike in mid-November, reaching around $10.9K, followed by a drop to approximately $1.5K in December. Downloads peaked at 700 in late November. Active users remained stable throughout the quarter, averaging around 6.4K.

Finally, Global City: Building Games by MY.GAMES B.V. saw its revenue peak at about $3.4K in the final week of December. Downloads were highest at 1.9K in late October. Active users showed an increase in the early part of the quarter, peaking at 3K by the end of October, but saw a decline towards the end of the year.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023